Day 13 - Boot: 00d 00h 00m - AET:
Game Started: 12/31/2010 - Last Updated: 03/13/2011 - Dark Arena
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mael
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
38000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 11850.4 / 27000 ] Victory March [ 11850.4 / 81000 ]
Meteor Strike [ 20975 / 27000 ] Meteor Strike II [ 20975 / 81000 ]
ichbinsehselber
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
132230
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 27000 / 27000 ] Merchant Union [ 44002 / 81000 ]
Gold Rush [ 27000 / 27000 ] Power of Money [ 34820.7 / 81000 ]
GameXpert
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 4770 / 27000 ] Samurai Spirit [ 4770 / 81000 ]
Double Time [ 2385 / 27000 ] Victory March [ 2385 / 81000 ]
RoyalSunset
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27700
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 6944 / 27000 ] Counter Break [ 6944 / 81000 ]
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 45880 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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