Small World War
Day 22 - Turn: 06d 11h 37m - Total: 15d 18h 17m
Game Started: 03/27/2025 - Last Updated: 08/09/2025 - World War
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LimeYellowOrangeTactical…
Units gain +10% attack and +10% defense.
21:07:48
6900
  • 49
    Unit-count sprite
    x 37
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    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    x 3
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    x 5
    Unit-count sprite
    x 1
  • 107200
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
None [ 58600 / 108000 ] Ex Machina [ 58600 / 108000 ]
dashwood
Units cost is reduced to 90% (10% cheaper).
05:18:15
2910
  • 26
    Unit-count sprite
    x 12
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    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
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    x 2
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    x 3
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 96480
  • 14000
    0/?
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    0/?
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    0/?
Barter [ 41580 / 43200 ] Merchant Union [ 41580 / 72000 ]
Inexperienced
Units cost +20% more to build, but gain +30% attack and defense.
13:16:29
11560
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 25425 / 36000 ] Samurai Spirit [ 25425 / 63000 ]
Golian
No day-to-day abilities.
01:07:44
26000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 51550 / 64800 ]
fomalhautpiscisaustrinus…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:06:25
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
WarThunder8
No day-to-day abilities.
08:00:00
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Elvx
Units cost is reduced to 90% (10% cheaper).
05:10:27
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
LawOfOne
Units cost is reduced to 90% (10% cheaper).
15:18:16
45550
  • 28
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
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    x 13
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    x 3
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    x 2
    Unit-count sprite
    x 1
  • 110520
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
AliasML
Units cost is reduced to 90% (10% cheaper).
25:13:35
46670
  • 50
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 29
    Unit-count sprite
    x 1
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    x 3
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    x 11
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    x 1
    Unit-count sprite
    x 1
  • 127260
  • 19000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 27000 / 27000 ] Merchant Union [ 32270 / 45000 ]
Chilled_penguin
Units cost is reduced to 90% (10% cheaper).
21:13:01
3980
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 30880 / 32400 ] Merchant Union [ 30880 / 54000 ]
icedfish
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:21:37
18300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 18000 / 18000 ] Airborne Assault [ 38600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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