2 v 2 v 2 v 2
Day 33 - Turn: 05d 23h 45m - Total: 28d 16h 16m
Game Started: 03/29/2025 - Last Updated: 06/06/2025 - Wet Tic Tac Toe
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Laylow
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
31:00:12
49857
  • 205
    Units in vision only
    Unit-count sprite
    x 74
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 9
    Unit-count sprite
    x 11
    Unit-count sprite
    x 15
    Unit-count sprite
    x 18
    Unit-count sprite
    x 3
    Unit-count sprite
    x 15
    Unit-count sprite
    x 14
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 1394950
  • 95700
Player team
Market Crash [ 54000 / 54000 ] War Bonds [ 68927.1 / 162000 ]
Gold Rush [ 43507.4 / 54000 ] Power of Money [ 43507.4 / 162000 ]
luckyhero7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
27:06:34
3910
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 37800 ] Super Snipe [ 0 / 75600 ]
Barter [ 0 / 43200 ] Merchant Union [ 0 / 72000 ]
Onyx_Dusk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
28:16:15
49450
  • 117
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 36
    Unit-count sprite
    x 47
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 435800
  • 62000
Player team
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Copter Command [ 49105 / 50400 ] Airborne Assault [ 49105 / 151200 ]
MattAttack77
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack and +10% defense.
02:07:15
37080
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 21600 ] Power of Money [ 0 / 64800 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
hungryhobo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:08:55
26000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
rezan
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost +20% more to build, but gain +30% attack and defense.
17:22:45
73290
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 6480 / 28800 ] War Bonds [ 6480 / 86400 ]
Morale Boost [ 15840 / 79200 ] Samurai Spirit [ 15840 / 138600 ]
bkstunt
Units gain +10% attack and +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:03:37
31595
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 0 / 126000 ] Ex Machina [ 0 / 126000 ]
Gold Rush [ 0 / 32400 ] Power of Money [ 0 / 97200 ]
Kekit
Units gain +10% attack and +10% defense. Units cost is reduced to 90% (10% cheaper).
01:13:07
20460
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 0 / 126000 ] Ex Machina [ 0 / 126000 ]
Barter [ 0 / 48600 ] Merchant Union [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.