The Grind map test 4v4
Day 18 - Turn: 06d 18h 14m - Total: 21d 20h 47m
Game Started: 03/30/2025 - Last Updated: 06/10/2025 - The Grind
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
HanzBrixxx
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:16:29
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    Units in vision only
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Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 54000 / 54000 ]
noonoo117
Units gain +10% attack and +10% defense.
06:22:02
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    Units in vision only
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Player team
None [ 7700 / 108000 ] Ex Machina [ 7700 / 108000 ]
OgItsKnucks
Units gain +30% attack, but lose -20% defense.
07:15:02
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    Units in vision only
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Player team
POWER
Icekewb
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
16:11:40
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    Units in vision only
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Player team
Tsunami [ 8475 / 50400 ] Typhoon [ 8475 / 88200 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:01:43
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    Units in vision only
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Player team
Double Time [ 10700 / 32400 ] Victory March [ 10700 / 86400 ]
史努比
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:21:15
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    Units in vision only
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Player team
POWER
tom666
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:11:44
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    Units in vision only
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Player team
Lightning Drive [ 2350 / 32400 ] Lightning Strike [ 2350 / 97200 ]
Squichibo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:20:46
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    Units in vision only
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 65700 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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