Proper setting
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/02/2025 - Last Updated: 07/20/2025 - Fallout New Vegas Wild Wasteland
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TropicofCapricrn
Luck on attacks is +0 to +19%.
02:10:27
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
hoel
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:16:33
28400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 32400 / 32400 ] Tower of Power [ 52850 / 64800 ]
Mega Business
Units repair +1 additional HP (note: liable for costs).
07:11:08
15600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 51600 / 64800 ]
ASoc Starborn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:03:02
30700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 8400 / 27000 ] Super Snipe [ 8400 / 54000 ]
JimmyMarine
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
03:05:02
35800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 27000 / 27000 ] Tower of Power [ 39400 / 54000 ]
achris00
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:03:28
22500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 11500 / 28800 ] Airborne Assault [ 11500 / 86400 ]
ModernMajorGeneral
Luck on attacks is +0 to +19%.
03:11:54
18000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 850 / 27000 ] Lady Luck [ 850 / 54000 ]
Pycnonemosaurus
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:11:09
25000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 9550 / 86400 ] Meteor Strike II [ 9550 / 144000 ]
lovely_night
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:19:57
22900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 8200 / 25200 ] Airborne Assault [ 8200 / 75600 ]
andrewthomas
Units gain +10% attack and +10% defense.
00:00:00
405100
  • 72
    Units in vision only
    Unit-count sprite
    x 22
    Unit-count sprite
    x 9
    Unit-count sprite
    x 6
    Unit-count sprite
    x 15
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 490200
  • 76000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 116100 / 144000 ] Ex Machina [ 116100 / 144000 ]
STALKERpl
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:05:27
26800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 12050 / 27000 ] Tower of Power [ 12050 / 54000 ]
Tex227
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:09:09
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 10100 / 18000 ] Airborne Assault [ 10100 / 54000 ]
thethrashpanda_
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:04:06
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 10500 / 27000 ] Super Snipe [ 10500 / 54000 ]
araychi25
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
28:13:22
8800
  • 3
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 18900
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 43200 / 43200 ] Tower of Power [ 46300 / 86400 ]
good old niko!
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:22:08
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 2450 / 54000 ] Meteor Strike II [ 2450 / 90000 ]
MacKaber
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
04:18:46
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 5000 / 54000 ] Meteor Strike II [ 5000 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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