giraffe
Day 26 - Boot: 00d 00h 00m - AET:
Game Started: 01/11/2011 - Last Updated: 06/13/2011 - Altaria
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Gulch
Luck on attacks is +0 to +19%.
6000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Lucky Star [ 515 / 27000 ] Lady Luck [ 515 / 81000 ]
blahmaster6000
Units (even air units) gain +10% attack power on plains.
6200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 81000 ]
Neville Longbottom
Units gain +10% attack.
20500
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
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Player team
Black Wave [ -13887 / 27000 ] Black Storm [ -13887 / 81000 ]
Patches0456
Units gain +10% attack.
2900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 42535 / 81000 ]
lord_jamlo
Units (even air units) gain +10% attack power on roads.
4400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
Forced March [ 27000 / 27000 ] Trail of Woe [ 58660 / 81000 ]
crazymike
Units gain +10% attack.
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
serativale
Units (even air units) gain +10% attack power on plains.
17000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 41505 / 81000 ]
funkytown
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
6900
  • 0
  • 0
  • 0
    0/?
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Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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