Day 8 - Turn: 02d 11h 29m - Total: 13d 11h 57m
Game Started: 06/13/2025 - Last Updated: 06/17/2025 - Lacrimosa
Bracket: QC4 D3 [C] - Contact tournament organizer
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Damage Calculator (Hotkey: C)
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Meteor
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Warpuppy
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:11:52
2000
  • 32
    Unit-count sprite
    x 19
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 142600
  • 40000
Tower Shield [ 27000 / 27000 ] Tower of Power [ 32100 / 54000 ]
Double Time [ 16050 / 27000 ] Victory March [ 16050 / 72000 ]
yh313
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:11:56
20400
  • 27
    Unit-count sprite
    x 18
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 133200
  • 44000
Tower Shield [ 26550 / 27000 ] Tower of Power [ 26550 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 32850 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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