High funds
Day 15 - Turn: 06d 04h 37m - Total: 09d 19h 07m
Game Started: 04/06/2025 - Last Updated: 06/13/2025 - Big map 3
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Sverdrup
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:08:16
880600
  • 45
    Unit-count sprite
    x 10
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    x 4
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    x 7
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    x 1
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    x 7
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    x 2
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    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 798800
  • 218500
SUPER
JIPS
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:06:17
1304500
  • 49
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
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    x 5
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    x 4
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    x 5
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    x 4
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    x 2
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    x 2
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    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 598100
  • 304000
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
Starduster
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:08:07
943000
  • 56
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
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    x 9
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    x 8
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    x 8
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    x 6
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    x 3
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    x 4
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    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 926500
  • 218500
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 82300 / 88200 ]
AAAAAAAAAAAAAA
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:11:59
898400
  • 39
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 13
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    x 2
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    x 4
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    x 3
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    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 654600
  • 142500
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Dorios
Units (even air units) gain +10% attack power on roads.
16:13:06
200500
  • 59
    Unit-count sprite
    x 14
    Unit-count sprite
    x 4
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    x 5
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    x 2
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    x 2
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    x 1
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    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 1089900
  • 199500
SUPER
shadovv301
Units (even air units) gain +10% attack power on plains.
09:06:28
613500
  • 0
  • 0
  • 0
Beat Down [ 18200 / 27000 ] Block Rock [ 18200 / 54000 ]
achris00
Units (even air units) gain +10% attack power on plains.
09:19:06
1337200
  • 44
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 621900
  • 256500
Beat Down [ 0 / 43200 ] Block Rock [ 0 / 86400 ]
djrubixcubeofficia…
No day-to-day abilities.
01:05:58
627000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Based Dangerously
Units (even air units) gain +10% attack power on plains.
15:08:33
92200
  • 60
    Unit-count sprite
    x 15
    Unit-count sprite
    x 1
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    x 10
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    x 7
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    x 10
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    x 5
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    x 8
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    x 2
    Unit-count sprite
    x 2
  • 944400
  • 218500
Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
Duckbeard
Units (even air units) gain +10% attack power on roads.
10:01:30
921100
  • 26
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
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    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 383600
  • 180500
SUPER
JRiskyRich
Units (even air units) gain +10% attack power on plains.
14:01:12
910800
  • 17
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
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    x 3
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    x 2
  • 285200
  • 123500
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.