High funds
Day 47 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/06/2025 - Last Updated: 10/07/2025 - Big map 7
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Sverdrup
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:11:38
3344950
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Max Force [ 36000 / 81000 ] Max Blast [ 36000 / 162000 ]
JIPS
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:17:09
2553700
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SUPER
Starduster
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:05:15
1672350
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Terrain Tactics [ 0 / 79200 ] Prime Tactics [ 0 / 138600 ]
AAAAAAAAAAAAAA
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
45:11:38
6455700
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Max Force [ 19000 / 81000 ] Max Blast [ 19000 / 162000 ]
Dorios
Units (even air units) gain +10% attack power on roads.
00:00:00
2254000
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    x 17
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    x 1
  • 5291700
  • 636500
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Forced March [ 81000 / 81000 ] Trail of Woe [ 135000 / 135000 ]
shadovv301
Units (even air units) gain +10% attack power on plains.
09:06:28
613500
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Beat Down [ 18200 / 27000 ] Block Rock [ 18200 / 54000 ]
achris00
Units (even air units) gain +10% attack power on plains.
04:13:25
2466900
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Beat Down [ 18300 / 64800 ] Block Rock [ 18300 / 129600 ]
djrubixcubeofficial
No day-to-day abilities.
01:05:58
627000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Based Dangerously
Units (even air units) gain +10% attack power on plains.
29:23:16
7002500
  • 251
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    x 41
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    x 30
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    x 26
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    x 50
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    x 11
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    x 15
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    x 2
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    x 18
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    x 18
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    x 8
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    x 3
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    x 8
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    x 7
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    x 2
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    x 12
  • 4350900
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Beat Down [ 0 / 81000 ] Block Rock [ 0 / 162000 ]
Duckbeard
Units (even air units) gain +10% attack power on roads.
17:21:37
4103000
  • 0
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SUPER
JRiskyRich
Units (even air units) gain +10% attack power on plains.
17:16:48
1369400
  • 0
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Beat Down [ 0 / 37800 ] Block Rock [ 0 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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