world of tanks?
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/11/2025 - Last Updated: 05/21/2025 - world of tanks?
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Damage Calculator (Hotkey: C)
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Meteor
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小菜吃坚果 小菜吃坚果
Units gain +30% attack, but lose -20% defense.
10:05:18
0
Knuckleduster [ 8600 / 27000 ] Haymaker [ 8600 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Poyano Poyano
Luck on attacks is +0 to +19%.
08:23:58
0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
MacKaber MacKaber
Units gain +30% attack, but lose -20% defense.
08:13:09
0
Knuckleduster [ 21600 / 27000 ] Haymaker [ 21600 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Spritemare Spritemare
Luck on attacks is +0 to +19%.
17:20:01
0
Lucky Star [ 26000 / 27000 ] Lady Luck [ 26000 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
LogisticalMenace LogisticalMenace
Luck on attacks is +0 to +19%.
15:04:21
0
Lucky Star [ 20800 / 27000 ] Lady Luck [ 20800 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Josef5050 Josef5050
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:10:05
0
Snipe Attack [ 14900 / 27000 ] Super Snipe [ 14900 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 3000
  • 0
    0/?
    0/?
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Player team
Fedex223 Fedex223
Units (even air units) gain +10% attack power on plains.
16:17:53
0
Beat Down [ 24000 / 27000 ] Block Rock [ 24000 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Briarios Briarios
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
0
Snipe Attack [ 6700 / 27000 ] Super Snipe [ 6700 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 4200
  • 0
    0/?
    0/?
    0/?
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Player team
Scandalous Scandalous
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:06:41
0
Snipe Attack [ 4600 / 27000 ] Super Snipe [ 4600 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 15000
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Pika Rizard Pika Rizard
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:17:48
0
Snipe Attack [ 15000 / 27000 ] Super Snipe [ 15000 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
kotarou kotarou
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:07:21
0
Enhanced Vision [ 4600 / 27000 ] Counter Break [ 4600 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Megacombat Megacombat
Luck on attacks is +0 to +19%.
07:07:04
0
Lucky Star [ 4000 / 27000 ] Lady Luck [ 4000 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
CaptainBaron CaptainBaron
Luck on attacks is +0 to +19%.
17:11:29
0
Lucky Star [ 5400 / 27000 ] Lady Luck [ 5400 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Toastmaker Toastmaker
Units (even air units) gain +10% attack power on plains.
12:13:26
0
Beat Down [ 4000 / 27000 ] Block Rock [ 4000 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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