3v3
Day 2 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/10/2025 - Last Updated: 04/22/2025 - (3/3) Estuary Encounter
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ErwinJRommel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:23:40
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
DABOOMUSIC
Units repair +1 additional HP (note: liable for costs).
10:23:37
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Jonesy?!?
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
CaptainBaron
No day-to-day abilities.
00:00:00
4000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Gnoix
Units repair +1 additional HP (note: liable for costs).
08:13:10
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Tomori
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:23:51
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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