A
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/11/2025 - Last Updated: 09/23/2025 - ! A Home For All Countries
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Messages
Damage Calculator (Hotkey: C)
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Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BuzzerBot
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11:05:47
24000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
dashwood
Units cost is reduced to 90% (10% cheaper).
13:02:57
380
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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SUPER
CaptainBaron
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:13:38
5530
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Gold Rush [ 32400 / 32400 ] Power of Money [ 46060 / 97200 ]
Hydreigon_Emjoyer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:17:18
0
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 44150 / 64800 ]
Luna Leka
Units cost is reduced to 90% (10% cheaper).
03:02:18
265210
  • 166
    Units in vision only
    Unit-count sprite
    x 18
    Unit-count sprite
    x 51
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 10
    Unit-count sprite
    x 9
    Unit-count sprite
    x 23
    Unit-count sprite
    x 10
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
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    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 1307070
  • 116000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 48600 / 48600 ] Merchant Union [ 81000 / 81000 ]
Armbird
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:19:48
186810
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
XLnapkins
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
175040
  • 79
    Units in vision only
    Unit-count sprite
    x 33
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 1034280
  • 102000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Morale Boost [ 0 / 93600 ] Samurai Spirit [ 0 / 163800 ]
ShiningForce4
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
23:12:21
1300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Tower Shield [ 37800 / 37800 ] Tower of Power [ 75600 / 75600 ]
knuxdapalls
Units cost is reduced to 90% (10% cheaper).
40:20:07
66885
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 54000 / 54000 ] Merchant Union [ 90000 / 90000 ]
pkmndong
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:04:22
1046726
  • 60
    Units in vision only
    Unit-count sprite
    x 9
    Unit-count sprite
    x 20
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 519280
  • 34000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
lukej986
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:20:23
19200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 5405 / 18000 ] Power of Money [ 5405 / 54000 ]
Onyx_Dusk
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
40:23:29
665065
  • 195
    Units in vision only
    Unit-count sprite
    x 21
    Unit-count sprite
    x 55
    Unit-count sprite
    x 4
    Unit-count sprite
    x 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 9
    Unit-count sprite
    x 39
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 1212920
  • 96000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 50090 / 54000 ] Power of Money [ 50090 / 162000 ]
GeneralKASH
Units (even air units) gain +10% attack power on plains.
14:17:13
13000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Beat Down [ 13800 / 27000 ] Block Rock [ 13800 / 54000 ]
JRiskyRich
Units gain +10% attack.
20:02:02
17200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
SUPER
Degs29
Units cost is reduced to 90% (10% cheaper).
39:00:51
30810
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 16500 / 54000 ] Merchant Union [ 16500 / 90000 ]
Narwalgod
Units cost is reduced to 90% (10% cheaper).
20:15:03
145690
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 70200 ] Merchant Union [ 0 / 117000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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