Guzzump
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/12/2025 - Last Updated: 07/26/2025 - Cubist
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BuzzerBot
Units (even air units) gain +10% attack power on plains.
20:06:02
10200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 32400 / 32400 ] Block Rock [ 60541.6 / 64800 ]
LogisticalMenace
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:02:58
18400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
BJ Dart
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
24:10:06
141000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 860 / 43200 ] High Society [ 860 / 86400 ]
CaptainBaron
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:04:06
16080
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
Flambe
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
96000
  • 25
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 168900
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 26941.6 / 32400 ] Tower of Power [ 26941.6 / 64800 ]
CrazyXII
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:20:43
43700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 6695.2 / 25200 ] Airborne Assault [ 6695.2 / 75600 ]
knuxdapalls
Units cost is reduced to 90% (10% cheaper).
22:17:00
20130
  • 47
    Units in vision only
    Unit-count sprite
    x 24
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 10
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 235800
  • 45000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 32400 / 32400 ] Merchant Union [ 33533 / 54000 ]
3RD BASE
Units cost is reduced to 90% (10% cheaper).
20:22:07
79470
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 32400 / 32400 ] Merchant Union [ 41110 / 54000 ]
truji_93
Units cost +20% more to build, but gain +30% attack and defense.
03:14:04
6240
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 3651 / 36000 ] Samurai Spirit [ 3651 / 63000 ]
Siege Tortoise
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:14:54
5500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Market Crash [ 6360 / 21600 ] War Bonds [ 6360 / 64800 ]
noname455
Units cost is reduced to 90% (10% cheaper).
13:05:37
23380
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 8955 / 32400 ] Merchant Union [ 8955 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.