Get tactical
Day 11 - Turn: 20d 04h 20m - Total: 178d 21h 28m
Game Started: 04/12/2025 - Last Updated: 06/07/2025 - ! Pangea
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
agueibana13
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
151:04:57
700
  • 0
  • 0
  • 0
Double Time [ 13700 / 27000 ] Victory March [ 13700 / 72000 ]
epc22
Units gain +30% attack, but lose -20% defense.
182:16:10
200
  • 11
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 26700
  • 7000
Knuckleduster [ 12900 / 32400 ] Haymaker [ 12900 / 64800 ]
Denver
Units gain +30% attack, but lose -20% defense.
175:12:01
1100
  • 21
    Unit-count sprite
    x 4
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 38500
  • 7500
Knuckleduster [ 27000 / 27000 ] Haymaker [ 36250 / 54000 ]
Sake2me
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
179:03:27
1600
  • 15
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
  • 35800
  • 7500
Terrain Tactics [ 34300 / 36000 ] Prime Tactics [ 34300 / 63000 ]
touf25
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
178:07:01
2800
  • 22
    Unit-count sprite
    x 10
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 45100
  • 10000
Double Time [ 27000 / 27000 ] Victory March [ 34850 / 72000 ]
Thunderbolt1974
Units gain +30% attack, but lose -20% defense.
181:16:59
2500
  • 21
    Unit-count sprite
    x 16
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 33900
  • 7500
Knuckleduster [ 27000 / 27000 ] Haymaker [ 42250 / 54000 ]
Az1mute
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
181:20:48
2000
  • 21
    Unit-count sprite
    x 16
    Unit-count sprite
    x 5
  • 50300
  • 10000
Double Time [ 17000 / 27000 ] Victory March [ 17000 / 72000 ]
JIPS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
176:16:14
2600
  • 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 4
  • 39200
  • 8000
Double Time [ 27000 / 27000 ] Victory March [ 33000 / 72000 ]
Stijntje
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
178:21:27
11300
  • 22
    Unit-count sprite
    x 12
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 39400
  • 7500
Double Time [ 27000 / 27000 ] Victory March [ 29600 / 72000 ]
小菜吃坚果
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
167:12:12
2100
  • 22
    Unit-count sprite
    x 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 39900
  • 7000
Double Time [ 25500 / 27000 ] Victory March [ 25500 / 72000 ]
Uchin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
168:05:30
900
  • 11
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
  • 29500
  • 7000
Double Time [ 27000 / 27000 ] Victory March [ 35900 / 72000 ]
Golian
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
163:08:39
6800
  • 22
    Unit-count sprite
    x 11
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
  • 42500
  • 7500
Double Time [ 27000 / 27000 ] Victory March [ 27700 / 72000 ]
TeeDubDee
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
168:04:27
1600
  • 26
    Unit-count sprite
    x 12
    Unit-count sprite
    x 13
    Unit-count sprite
    x 1
  • 58100
  • 8500
Double Time [ 6550 / 27000 ] Victory March [ 6550 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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