16 Player Urban Mayhem
Day 46 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/12/2025 - Last Updated: 06/24/2025 - Seoul
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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GeneralKASH
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:09:25
89200
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Clean
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:22:44
42300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:09:38
550
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 0 / 64800 ] Victory March [ 0 / 172800 ]
*Certified_Moron*
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
17:09:46
50
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    Units in vision only
  • 0
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POWER
FallenPhoenixIV
Units gain +10% attack and +10% defense.
12:22:11
85800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
Golian
No day-to-day abilities.
05:19:05
79900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
LimeYellowOrangeTactical…
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:04:08
52500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
einsama
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
07:00:10
40600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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POWER
ScribEnthusiast
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:21:17
85900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lightning Drive [ 0 / 32400 ] Lightning Strike [ 0 / 97200 ]
Chilled_penguin
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
07:08:54
62600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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POWER
bustedhinge
No day-to-day abilities.
02:12:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Icekewb
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
04:06:57
20800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Frankis89
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:03:39
24200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Onyx_Dusk
Units gain +10% attack.
18:02:58
101700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Black Wave [ 0 / 54000 ] Black Storm [ 0 / 97200 ]
Kanuya
Units gain +10% attack.
04:23:20
28800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Jaklyman
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
178600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 0 / 57600 ] Prime Tactics [ 0 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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