Smar Practice
[REPLAY MODE]
Day 14
-
Turn:
00d 00h 00m
-
Total:
07d 20h 56m


[PAUSED]
The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
Warning! Daily server maintenance starts in 59s ...
(00,00)


Game Menu




C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Q - Go to previous available unit
E - Go to next available unit
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
|
Click here to view your new messages




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# Following
# Viewers






















































































































































































































































































































































































































































































































































































The connection was interrupted
Connecting...

You are about to resign
Enter your account password to confirm
End turn?
( Next:
)
Delete unit?
Army Colors


Orange Star

Blue Moon

Green Earth

Yellow Comet

Black Hole

Red Fire

Grey Sky

Brown Desert

Amber Blaze

Jade Sun

Cobalt Ice

Pink Cosmos

Teal Galaxy

Purple Lightning

Acid Rain

White Nova

Azure Asteroid

Noir Eclipse

Silver Claw
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0


-
0
-
0
-
0
Overclock
[
0 /
27000
]
System Crash
[
0 /
63000
]
-
0
-
0
-
0
Copter Command
[
0 /
18000
]
Airborne Assault
[
0 /
54000
]
-
0
-
0
-
0
Lucky Star
[
0 /
27000
]
Lady Luck
[
0 /
54000
]
-
42
-
150000
-
32000
Copter Command
[
3840 /
18000
]
Airborne Assault
[
3840 /
54000
]
-
0
-
0
-
0
Gold Rush
[
520 /
18000
]
Power of Money
[
520 /
54000
]
-
21
-
86000
-
18000
Snipe Attack
[
6040 /
27000
]
Super Snipe
[
6040 /
54000
]
-
16
-
24400
-
18000
Gold Rush
[
9900 /
18000
]
Power of Money
[
9900 /
54000
]
-
0
-
0
-
0
Barter
[
22220 /
27000
]
Merchant Union
[
22220 /
45000
]
-
19
-
77400
-
17000
Morale Boost
[
3600 /
36000
]
Samurai Spirit
[
3600 /
63000
]
-
31
-
90720
-
23000
Morale Boost
[
8120 /
36000
]
Samurai Spirit
[
8120 /
63000
]
-
24
-
84320
-
14000
Gold Rush
[
4580 /
18000
]
Power of Money
[
4580 /
54000
]
-
0
-
0
-
0
Gold Rush
[
0 /
18000
]
Power of Money
[
0 /
54000
]
-
27
-
51400
-
15000
POWER
Copter Command
[
8545 /
21600
]
Airborne Assault
[
8545 /
64800
]
-
39
-
102500
-
27000
Meteor Strike
[
18300 /
54000
]
Meteor Strike II
[
18300 /
90000
]
-
16
-
55560
-
10000
Morale Boost
[
10490 /
36000
]
Samurai Spirit
[
10490 /
63000
]
-
0
-
0
-
0
Max Force
[
0 /
27000
]
Max Blast
[
0 /
54000
]
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕


{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}


Toggle out of ammo






{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}


Toggle out of ammo








Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.