Day 38 - Turn: 00d 00h 00m - Total: 01d 13h 24m
Game Started: 04/15/2025 - Last Updated: 10/06/2025 - Nomadic Bacteria v3
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
斩妖
Units gain +10% attack and +10% defense.
13:19:13
3400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 350 / 108000 ] Ex Machina [ 350 / 108000 ]
MacKaber
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:00:08
423000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
grodomir
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:12:00
253800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
CC-7567
No day-to-day abilities.
10:02:33
494000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 1000 / 27000 ] Hyper Upgrade [ 1000 / 54000 ]
lanthir_lamath
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
35:03:51
0
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
BlueYellow
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:13:56
2200
  • 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
  • 181000
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
mallard13
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
500000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
BigDave76
No day-to-day abilities.
29:18:00
0
  • 33
    Unit-count sprite
    x 2
    Unit-count sprite
    x 14
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 201200
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 55800 / 86400 ]
CaptainBaron
Units gain +10% attack and +10% defense.
34:15:25
19500
  • 31
    Unit-count sprite
    x 30
    Unit-count sprite
    x 1
  • 44000
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 110900 / 126000 ] Ex Machina [ 110900 / 126000 ]
Chilled_penguin
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:19:28
500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 57600 ] Prime Tactics [ 0 / 100800 ]
XLnapkins
Luck on attacks is +0 to +19%.
41:05:47
900
  • 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 21100
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 31250 / 48600 ] Lady Luck [ 31250 / 97200 ]
Gloom
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:17:56
500000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Jedi Mathster
No day-to-day abilities.
10:00:07
498000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
*Certified_Moron*
No day-to-day abilities.
01:13:23
10100
  • 42
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 22
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
  • 415800
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
BJ Dart
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
21:07:33
450800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 2300 / 54000 ] Meteor Strike II [ 2300 / 90000 ]
Rafmagn
Units repair +1 additional HP (note: liable for costs).
16:02:01
0
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Lass [ 6500 / 43200 ] Covering Fire [ 6500 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.