Cape Chuddy
Day 61 - Turn: 00d 00h 00m - Total: 00d 13h 14m
Game Started: 04/16/2025 - Last Updated: 07/04/2025 - (6P Nomad) Cape Aelmar
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
Clerical
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
37:13:09
34800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
ImpulseTItan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:13:33
356550
  • 48
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 633150
  • 115000
    0/?
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    0/?
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Double Time [ 59400 / 59400 ] Victory March [ 129550 / 158400 ]
Han-Dapples
Units gain +10% attack.
49:11:28
47200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 117000 / 117000 ] Black Storm [ 210600 / 210600 ]
UndercoverMarten
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
31:15:18
14800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Tsunami [ 5400 / 64800 ] Typhoon [ 5400 / 113400 ]
Senya
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
37:11:44
9735
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 24900 / 39600 ] Power of Money [ 24900 / 118800 ]
Dommissar
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
43:13:00
9600
  • 5
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 10400
  • 10000
    0/?
    0/?
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Copter Command [ 36000 / 36000 ] Airborne Assault [ 108000 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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