Day 37 - Turn: 00d 00h 00m - Total: 78d 01h 10m
Game Started: 04/17/2025 - Last Updated: 12/17/2025 - !!!!Chasing Light v5.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Narwalgod
Units (even air units) gain +10% attack power on plains.
40:00:29
26100
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Beat Down [ 32400 / 32400 ] Block Rock [ 60400 / 64800 ]
斩妖
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
78:01:09
125300
  • 79
    Units in vision only
    Unit-count sprite
    x 3
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  • 672400
  • 103500
    0/?
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Lightning Drive [ 59400 / 59400 ] Lightning Strike [ 151350 / 178200 ]
Zö
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:19:51
41700
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 46750 / 81000 ]
Paragon1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:19:55
44900
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  • 0
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Double Time [ 12000 / 32400 ] Victory March [ 12000 / 86400 ]
hunch
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
93:02:05
94300
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Lightning Drive [ 6400 / 64800 ] Lightning Strike [ 6400 / 194400 ]
Korkor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
43:00:18
23000
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SUPER
Asbestos
No day-to-day abilities.
27:21:16
24000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Zubaz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
94:00:31
800
  • 5
    Units in vision only
    Unit-count sprite
    x 2
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    x 1
  • 30600
  • 12000
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Lightning Drive [ 48600 / 48600 ] Lightning Strike [ 123850 / 145800 ]
XLnapkins
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
54:03:48
93200
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SUPER
jokx
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:03:15
31700
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  • 0
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Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Joly
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
52:10:57
29500
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    Units in vision only
  • 0
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Max Force [ 42100 / 54000 ] Max Blast [ 42100 / 108000 ]
LorFarquaad
No day-to-day abilities.
102:23:55
110000
  • 118
    Units in vision only
    Unit-count sprite
    x 25
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    x 12
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    x 10
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    x 10
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    x 1
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    x 1
  • 1404200
  • 103500
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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