Hight found 5
Day 18 - Turn: 01d 13h 48m - Total: 12d 20h 10m
Game Started: 04/18/2025 - Last Updated: 06/16/2025 - Big map 5
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dorios
Units (even air units) gain +10% attack power on plains.
17:20:11
470200
  • 119
    Unit-count sprite
    x 14
    Unit-count sprite
    x 26
    Unit-count sprite
    x 24
    Unit-count sprite
    x 11
    Unit-count sprite
    x 9
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
  • 2066300
  • 351500
SUPER
Black Oxidian
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
22:08:03
958500
  • 44
    Unit-count sprite
    x 10
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 604000
  • 218500
SUPER
Hardolfo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:07:31
1442300
  • 0
  • 0
  • 0
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
grodomir
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:17:21
1386400
  • 0
  • 0
  • 0
Max Force [ 12200 / 48600 ] Max Blast [ 12200 / 97200 ]
Jer031
Units (even air units) gain +10% attack power on plains.
14:01:03
1307300
  • 32
    Unit-count sprite
    x 10
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 647800
  • 228000
SUPER
Paragon1
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:20:09
861800
  • 58
    Unit-count sprite
    x 14
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 10
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 927400
  • 228000
Max Force [ 0 / 59400 ] Max Blast [ 0 / 118800 ]
lanthir_lamath
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:09:14
1208800
  • 77
    Unit-count sprite
    x 12
    Unit-count sprite
    x 6
    Unit-count sprite
    x 9
    Unit-count sprite
    x 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
  • 1013500
  • 237500
POWER
JRiskyRich
Units (even air units) gain +10% attack power on plains.
15:22:57
1207000
  • 38
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 17
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 625800
  • 180500
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Degs29
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:17:04
1081300
  • 65
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 27
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 1320500
  • 237500
Double Time [ 32400 / 32400 ] Victory March [ 76350 / 86400 ]
modybody
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:05:01
1321600
  • 0
  • 0
  • 0
Double Time [ 27300 / 32400 ] Victory March [ 27300 / 86400 ]
IWantBapo
Units (even air units) gain +10% attack power on plains.
11:02:28
988600
  • 0
  • 0
  • 0
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.