Day 16 - Turn: 00d 05h 13m - Total: 11d 02h 51m
Game Started: 04/18/2025 - Last Updated: 06/13/2025 - Double Jeopardy
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Mr Rush456
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:11:24
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    Units in vision only
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Player team
Enhanced Vision [ 22325 / 32400 ] Counter Break [ 22325 / 54000 ]
lanthir_lamath
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:08:50
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    Units in vision only
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Player team
Terrain Tactics [ 35350 / 36000 ] Prime Tactics [ 35350 / 63000 ]
Miguelayton
Luck on attacks is +0 to +19%.
11:23:30
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    Units in vision only
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Player team
POWER
nielstimmer11
Luck on attacks is +0 to +19%.
11:02:50
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    Units in vision only
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
IWantBapo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:01:53
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    Units in vision only
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Player team
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 38400 / 63000 ]
GEN. Ravioli
Luck on attacks is +0 to +19%.
12:03:41
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    Units in vision only
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 51750 / 54000 ]
Xirema
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:08:08
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    Units in vision only
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Player team
Enhanced Vision [ 1650 / 32400 ] Counter Break [ 1650 / 54000 ]
tallfeet
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:15:39
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    Units in vision only
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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