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Metro 2033 FFA
[REPLAY MODE]
Day 35
-
Turn:
01d 11h 23m
-
Total:
22d 11h 31m
Turn:
01d 11h 23m
-
Total:
22d 11h 31m
[PAUSED]
The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
(00,00)
Game Menu
Resign
Stats
Hotkeys
Keyboard Hotkeys: C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
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# Following
# Viewers
Build Unit?
( Unit:
)
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Army Colors
Orange Star
Blue Moon
Green Earth
Yellow Comet
Black Hole
Red Fire
Grey Sky
Brown Desert
Amber Blossom
Jade Sun
Cobalt Ice
Pink Cosmos
Teal Galaxy
Purple Lightning
Acid Rain
White Nova
Azure Asteroid
Noir Eclipse
Silver Claw
Umber Wilds
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0
Generated:
Value:
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Urban Blight
[
0 /
32400
]
High Society
[
0 /
64800
]
Market Crash
[
0 /
21600
]
War Bonds
[
0 /
64800
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Snipe Attack
[
0 /
27000
]
Super Snipe
[
0 /
54000
]
Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
0 /
45000
]
Black Storm
[
0 /
81000
]
Double Time
[
0 /
27000
]
Victory March
[
0 /
72000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Snipe Attack
[
0 /
27000
]
Super Snipe
[
0 /
54000
]
Market Crash
[
0 /
18000
]
War Bonds
[
0 /
54000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Snipe Attack
[
27000 /
27000
]
Super Snipe
[
54000 /
54000
]
Terrain Tactics
[
36000 /
36000
]
Prime Tactics
[
57825 /
63000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tsunami
[
0 /
36000
]
Typhoon
[
0 /
63000
]
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
54000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Market Crash
[
54000 /
54000
]
War Bonds
[
108000 /
162000
]
Market Crash
[
54000 /
54000
]
War Bonds
[
134825 /
162000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Snipe Attack
[
0 /
27000
]
Super Snipe
[
0 /
54000
]
Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
0 /
45000
]
Black Storm
[
0 /
81000
]
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
54000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tsunami
[
0 /
36000
]
Typhoon
[
0 /
63000
]
Lucky Lass
[
0 /
27000
]
Covering Fire
[
0 /
54000
]
-
?
Units in vision only
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Snipe Attack
[
0 /
27000
]
Super Snipe
[
0 /
54000
]
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
54000
]
-
?
Units in vision only
x 13
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
40800 /
54000
]
Black Storm
[
40800 /
97200
]
Tower Shield
[
40850 /
59400
]
Tower of Power
[
40850 /
118800
]
-
?
Units in vision only
x 4
-
?
-
?
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tower Shield
[
32400 /
37800
]
Tower of Power
[
32400 /
75600
]
Double Time
[
27000 /
27000
]
Victory March
[
72000 /
72000
]
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕
{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}
Toggle out of ammo
{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}
Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}%
{{damage.minInfo.fundsDamage}}
- {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP
{{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}%
@{{defRemainingHP.maxHP}}HP
{{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}%
{{damage.minCounterInfo.minLuck.counterFundsDamage}}
- {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}
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