Hight found V5
Day 16 - Turn: 01d 23h 20m - Total: 12d 03h 12m
Game Started: 04/21/2025 - Last Updated: 06/08/2025 - Big map 5
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Doktor
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:03:11
1011300
  • 60
    Unit-count sprite
    x 15
    Unit-count sprite
    x 13
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 990400
  • 247000
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Dorios
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:14:48
519200
  • 70
    Unit-count sprite
    x 11
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 10
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 12
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 914100
  • 266000
SUPER
Scraxivele
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:10:52
967400
  • 85
    Unit-count sprite
    x 16
    Unit-count sprite
    x 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 13
    Unit-count sprite
    x 10
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
  • 1532200
  • 285000
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
YungGooguy
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
05:03:12
1087000
  • 0
  • 0
  • 0
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Practical
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:13:45
1549900
  • 65
    Unit-count sprite
    x 6
    Unit-count sprite
    x 6
    Unit-count sprite
    x 12
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 14
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 954800
  • 437000
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
Gnoix
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:14:13
827700
  • 0
  • 0
  • 0
Max Force [ 32400 / 32400 ] Max Blast [ 52850 / 64800 ]
Uchin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
05:20:05
1225400
  • 25
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 347300
  • 209000
SUPER
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:14:41
1101700
  • 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 273400
  • 171000
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
GeneralKASH
Luck on attacks is -14% to +29%.
08:08:58
680000
  • 51
    Unit-count sprite
    x 12
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 884000
  • 133000
Overclock [ 27200 / 37800 ] System Crash [ 27200 / 88200 ]
Spritemare
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:09:44
551300
  • 0
  • 0
  • 0
Max Force [ 32400 / 32400 ] Max Blast [ 61900 / 64800 ]
Asbestos
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:11:20
569000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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