Test 13 - T4 -All4One
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/22/2025 - Last Updated: 05/29/2025 - New York V2.9P.1-3
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
I3lackLunar
Luck on attacks is -14% to +29%.
03:11:44
97500
  • 0
  • 0
  • 0
SUPER
Guido020
Units gain +30% attack, but lose -20% defense.
03:16:21
19000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
lemonw100
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:14:56
29500
  • 0
  • 0
  • 0
Turbo Charge [ 250 / 27000 ] Overdrive [ 250 / 54000 ]
TeeDubDee
No day-to-day abilities.
03:16:43
63100
  • 0
  • 0
  • 0
Sideslip [ 25200 / 25200 ] Sidewinder [ 26300 / 63000 ]
einsama
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:08:47
191600
  • 0
  • 0
  • 0
Turbo Charge [ 54000 / 54000 ] Overdrive [ 108000 / 108000 ]
Fruitigal
Units (even air units) gain +10% attack power on roads.
01:23:00
26000
  • 0
  • 0
  • 0
Forced March [ 10700 / 27000 ] Trail of Woe [ 10700 / 45000 ]
Korkor
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:01:58
5300
  • 0
  • 0
  • 0
Turbo Charge [ 50400 / 54000 ] Overdrive [ 50400 / 108000 ]
Jiboku
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:23:25
58600
  • 0
  • 0
  • 0
Enhanced Vision [ 0 / 54000 ] Counter Break [ 0 / 90000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
00:00:00
178400
  • 0
  • 0
  • 0
Knuckleduster [ 43200 / 43200 ] Haymaker [ 86400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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