Metro FFA
Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/28/2025 - Last Updated: 10/13/2025 - Metro 2033
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
grodomir grodomir
Units gain +10% attack and +10% defense.
22:10:01
17100
None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 0
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  • 0
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Laylow Laylow
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
61950
Market Crash [ 13700 / 54000 ] War Bonds [ 13700 / 162000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
  • 129
    Unit-count sprite
    x 6
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    x 3
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    x 70
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    x 4
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    x 1
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    Unit-count sprite
    x 2
  • 609700
  • 65400
    0/?
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Raedel Raedel
Luck on attacks is +0 to +19%.
37:09:03
18050
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Canaranjo Canaranjo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
50:15:40
8300
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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LimeYellowOrangeTactical LimeYellowOrangeTactical
No day-to-day abilities.
88:05:06
23800
Hyper Repair [ 17500 / 32400 ] Hyper Upgrade [ 17500 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 46
    Unit-count sprite
    x 5
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    x 2
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    x 3
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    x 1
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    x 6
    Unit-count sprite
    x 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 334900
  • 28500
    0/?
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weixi weixi
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
27:07:55
12100
Market Crash [ 0 / 28800 ] War Bonds [ 0 / 86400 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
  • 0
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  • 0
    0/?
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Deedlith Deedlith
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
64:02:06
37600
Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 0
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vabenil vabenil
Units gain +30% attack, but lose -20% defense.
56:20:07
7900
Knuckleduster [ 0 / 43200 ] Haymaker [ 0 / 86400 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
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neotankle neotankle
Units gain +10% attack and +10% defense.
21:06:25
29000
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 0
  • 0
  • 0
    0/?
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aobingtime aobingtime
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:04:33
14600
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 0
  • 0
  • 0
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Arrzvi Arrzvi
Luck on attacks is +0 to +19%.
25:17:27
5500
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
  • 0
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Spritemare Spritemare
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
65:09:21
24900
Tower Shield [ 28650 / 70200 ] Tower of Power [ 28650 / 140400 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Randir Randir
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:13:33
4900
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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