Zombies
Day 23 - Turn: 00d 00h 00m - Total: 36d 01h 06m
Game Started: 04/23/2025 - Last Updated: 06/01/2025 - [Zombies] 7p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Narwalgod
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
45:03:37
109000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 37800 / 37800 ] Overdrive [ 57900 / 75600 ]
VoltSwitch
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
44:15:41
4100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 39600 / 39600 ] Airborne Assault [ 98000 / 118800 ]
BLBoca
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
42:22:49
10300
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Eligitine
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
44:09:07
700
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
abcd132231
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
46:21:47
5100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 6150 / 59400 ] Counter Break [ 6150 / 99000 ]
Asbestos
Units (even air units) gain +10% attack power on plains.
11:16:10
11500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Gl1tchycat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
36:01:05
46300
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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