Creator: cryaciccl || First Published: 03/24/2013 || Players: 7 || Size: 40x40
































































































































































































































































































































































































































































































































































































































Categories: None | ||
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For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Major K. (06/02/2013 10:10am):
Remove the airport or ban bombers, fighters etc. or give the zombie crowd some AA otherwise games end up with a draw if one ally buys one of those invulnerable ones and keeps it on the airport... |
cryaciccl (06/10/2013 11:24pm):
Fixed. |
Renozuken (07/21/2013 01:12pm):
I played on this map. It was over in a few turns. I don't get it xD. |
PookatheHobgoblin (02/01/2019 05:53pm):
It was over when we started in our case. Interesting concept, but what happened?? |
StayTech (02/03/2019 08:54am):
Wrong team assignment by the host and he gave up as a consequence |
melly (03/10/2022 11:42am):
make all pipes into seams for a fairer zombie experience |
itchydani3l (09/16/2024 10:37pm):
Dude has 24 hours to move 2400 guys, better get started |
klozo (10/20/2024 12:31am):
I'll echo Melly somewhat: there need to be more pipe seams here. As is, it's basically impossible for the zombies to break through the limited choke points. |
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