A chill game
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/23/2025 - Last Updated: 12/25/2025 - Holdfast: Nations at War
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
haseen3000 haseen3000
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:15:37
28000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 0
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  • 0
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Matacan Matacan
Units gain +30% attack, but lose -20% defense.
12:15:34
22000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
  • 0
  • 0
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Raedel Raedel
Luck on attacks is +0 to +19%.
24:12:51
884150
Lucky Star [ 48600 / 48600 ] Lady Luck [ 97200 / 97200 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 85
    Unit-count sprite
    x 5
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    x 24
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    x 1
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    x 6
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    x 8
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    x 3
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    x 6
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    x 2
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    x 8
    Unit-count sprite
    x 2
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    x 4
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    x 3
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    x 2
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    x 6
    Unit-count sprite
    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 853850
  • 210000
    0/?
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SkilledNub YT SkilledNub YT
Units gain +10% attack and +10% defense.
03:08:09
24000
None [ 17350 / 90000 ] Ex Machina [ 17350 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 0
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jffj jffj
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:08:55
21500
Lightning Drive [ 24450 / 27000 ] Lightning Strike [ 24450 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • 0
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  • 0
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damopl damopl
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19:21:56
35800
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 87375 / 97200 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • 0
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  • 0
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Laptop-gun Laptop-gun
No day-to-day abilities.
28:16:02
323000
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 67
    Unit-count sprite
    x 23
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    x 1
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    x 9
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    x 17
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    x 2
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    x 3
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 1
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    x 1
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    x 2
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    x 2
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    x 1
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    x 2
  • 481100
  • 48000
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GoldenDwarf714 GoldenDwarf714
Luck on attacks is +0 to +19%.
06:20:47
24000
Lucky Star [ 500 / 27000 ] Lady Luck [ 500 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
  • 0
  • 0
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Eligitine Eligitine
No day-to-day abilities.
00:00:00
51300
Hyper Repair [ 0 / 48600 ] Hyper Upgrade [ 0 / 97200 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 50
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 24
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 359500
  • 45000
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YungGooguy YungGooguy
Units gain +10% attack and +10% defense.
02:00:38
48150
None [ 49850 / 126000 ] Ex Machina [ 49850 / 126000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 0
  • 0
  • 0
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grodomir grodomir
Units gain +10% attack and +10% defense.
03:05:40
21700
SUPER
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 0
  • 0
  • 0
    0/?
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Dexyne Dexyne
Luck on attacks is +0 to +19%.
04:07:57
4600
Lucky Star [ 34900 / 70200 ] Lady Luck [ 34900 / 140400 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
  • 0
  • 0
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Resmae Resmae
Luck on attacks is +0 to +19%.
27:02:57
70250
Lucky Star [ 37700 / 48600 ] Lady Luck [ 37700 / 97200 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
  • 0
  • 0
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neibanlucky neibanlucky
Luck on attacks is +0 to +19%.
19:05:43
8300
SUPER
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
  • 0
  • 0
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Deedlith Deedlith
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:02:01
15100
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 0
  • 0
  • 0
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Nat.22LR Nat.22LR
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27:06:05
154800
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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