Conquorde Battle Royale
Day 73 - Turn: 00d 00h 00m - Total: 23d 01h 06m
Game Started: 04/25/2025 - Last Updated: 09/07/2025 - Cronquorde
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CaptainBaron
Units cost is reduced to 90% (10% cheaper). Unaffected by snow, but rain affects him the same as snow would for others.
18:23:40
60660
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
luckyhero7
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
34:16:00
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Blizzard [ 43200 / 43200 ] Winter Fury [ 75135 / 100800 ]
Angeil
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. No day-to-day abilities.
38:23:26
5800
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 64800 / 64800 ] Tower of Power [ 75450 / 129600 ]
chunlithighs
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
08:23:58
17000
  • 0
  • 0
  • 0
    0/?
    0/?
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Toastmaker
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:17:32
47750
  • 0
  • 0
  • 0
    0/?
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Barter [ 23730 / 27000 ] Merchant Union [ 23730 / 45000 ]
Hydreigon_Emjoyer
Unaffected by snow, but rain affects him the same as snow would for others. Units gain +10% attack.
05:17:42
28450
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Blizzard [ 0 / 37800 ] Winter Fury [ 0 / 88200 ]
J0rdan
Units cost is reduced to 90% (10% cheaper). Unaffected by snow, but rain affects him the same as snow would for others.
57:20:06
14445
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Barter [ 35800 / 81000 ] Merchant Union [ 35800 / 135000 ]
Conren
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
67:21:40
944000
  • 48
    Unit-count sprite
    x 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 308800
  • 96000
    0/?
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Copter Command [ 54000 / 54000 ] Airborne Assault [ 147940 / 162000 ]
Gentleman Jak
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:19:59
19550
  • 0
  • 0
  • 0
    0/?
    0/?
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Snipe Attack [ 13710 / 27000 ] Super Snipe [ 13710 / 54000 ]
lanthir_lamath
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
23:01:05
105100
  • 43
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
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    x 2
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    x 9
    Unit-count sprite
    x 5
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    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
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    x 2
  • 430250
  • 81000
    0/?
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Urban Blight [ 70415 / 81000 ] High Society [ 70415 / 162000 ]
p2024mai
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:23:40
13200
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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