Day 15 - Turn: 00d 11h 07m - Total: 13d 08h 42m
Game Started: 04/25/2025 - Last Updated: 06/09/2025 - Holdfast: Nations at War
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
weixi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:18:03
1200
  • 23
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    x 10
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    x 2
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    x 1
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    x 3
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    x 1
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    x 2
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    x 1
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    x 1
  • 90500
  • 22500
POWER
Daddy Schnuzbart
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:05:28
3450
  • 35
    Unit-count sprite
    x 1
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    x 5
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    x 19
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    x 4
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    x 2
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    x 1
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    x 1
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    x 1
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    x 1
  • 90400
  • 36000
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
Unggoy Slaya
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:19:37
2000
  • 32
    Unit-count sprite
    x 21
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    x 4
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    x 1
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    x 1
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    x 2
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    x 1
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    x 1
    Unit-count sprite
    x 1
  • 75200
  • 49500
POWER
einsama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:18:46
17050
  • 25
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    x 4
    Unit-count sprite
    x 1
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    x 4
    Unit-count sprite
    x 1
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    x 9
    Unit-count sprite
    x 1
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    x 1
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    x 2
  • 119350
  • 25500
Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
Doktor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:19:57
7500
  • 39
    Unit-count sprite
    x 16
    Unit-count sprite
    x 11
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    x 2
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    x 3
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    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
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    x 2
  • 117400
  • 31500
Tower Shield [ 8950 / 43200 ] Tower of Power [ 8950 / 86400 ]
GeneralKASH
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:10:56
2700
  • 32
    Unit-count sprite
    x 12
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    x 2
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    x 5
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    x 2
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    x 3
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    x 2
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    x 3
    Unit-count sprite
    x 1
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    x 1
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    x 1
  • 154700
  • 36000
Snipe Attack [ 8575 / 27000 ] Super Snipe [ 8575 / 54000 ]
Conren
Luck on attacks is -9% to +24%.
14:20:41
0
  • 16
    Unit-count sprite
    x 1
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    x 7
    Unit-count sprite
    x 1
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    x 1
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    x 1
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    x 1
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    x 1
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    x 1
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    x 1
    Unit-count sprite
    x 1
  • 116150
  • 21000
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 53000 / 54000 ]
The Gungeon master…
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:05:01
6450
  • 43
    Unit-count sprite
    x 3
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    x 8
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    x 4
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    x 3
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    x 18
    Unit-count sprite
    x 3
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    x 2
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    x 1
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    x 1
  • 138100
  • 24000
Meteor Strike [ 28050 / 54000 ] Meteor Strike II [ 28050 / 90000 ]
santigee
Units gain +10% attack.
13:09:59
2000
  • 18
    Unit-count sprite
    x 10
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    x 1
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    x 1
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    x 2
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    x 1
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    x 1
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    x 1
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    x 1
  • 81000
  • 28500
POWER
JhonBigDick
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:06:08
1800
  • 30
    Unit-count sprite
    x 2
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    x 3
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    x 4
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    x 11
    Unit-count sprite
    x 1
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    x 1
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    x 2
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    x 1
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    x 1
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    x 1
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    x 3
  • 147200
  • 33000
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
XLnapkins
Units gain +10% attack.
15:16:08
3100
  • 34
    Unit-count sprite
    x 16
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
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    x 3
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    x 1
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    x 2
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    x 1
    Unit-count sprite
    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 159950
  • 30000
Black Wave [ 17800 / 63000 ] Black Storm [ 17800 / 113400 ]
lukej986
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:13:53
9200
  • 24
    Unit-count sprite
    x 13
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    x 4
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    x 3
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    x 1
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    x 1
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    x 2
  • 102200
  • 28500
POWER
jokx
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:08:41
21500
  • 22
    Unit-count sprite
    x 6
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 52800
  • 22500
Copter Command [ 32400 / 32400 ] Airborne Assault [ 50350 / 97200 ]
Matacan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:08:58
44000
  • 0
  • 0
  • 0
Copter Command [ 6750 / 18000 ] Airborne Assault [ 6750 / 54000 ]
sleeby_cicada
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:18:20
16000
  • 0
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
MysticMungis
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
03:20:03
25000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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