GoT diplo larp
[REPLAY MODE]
Day 8
-
Turn:
07d 01h 49m
-
Total:
11d 19h 30m


[PAUSED]
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Game Menu




C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Q - Go to previous available unit
E - Go to next available unit
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
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The connection was interrupted
Connecting...

You are about to resign
Enter your account password to confirm
End turn?
( Next:
)
Delete unit?
Army Colors


Orange Star

Blue Moon

Green Earth

Yellow Comet

Black Hole

Red Fire

Grey Sky

Brown Desert

Amber Blaze

Jade Sun

Cobalt Ice

Pink Cosmos

Teal Galaxy

Purple Lightning

Acid Rain

White Nova

Azure Asteroid

Noir Eclipse

Silver Claw
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0


-
22
-
34000
-
8000
Lucky Lass
[
0 /
27000
]
Covering Fire
[
0 /
54000
]
-
0
-
0
-
0
Double Time
[
0 /
27000
]
Victory March
[
0 /
72000
]
-
20
-
36500
-
7500
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
54000
]
-
18
-
30200
-
5500
Lightning Drive
[
1950 /
27000
]
Lightning Strike
[
1950 /
81000
]
-
19
-
28000
-
6500
Terrain Tactics
[
0 /
36000
]
Prime Tactics
[
0 /
63000
]
-
12
-
31500
-
5000
Tsunami
[
0 /
36000
]
Typhoon
[
0 /
63000
]
-
16
-
29000
-
5500
Knuckleduster
[
0 /
27000
]
Haymaker
[
0 /
54000
]
-
20
-
26000
-
6500
Double Time
[
0 /
27000
]
Victory March
[
0 /
72000
]
-
8
-
21100
-
6000
Double Time
[
1150 /
27000
]
Victory March
[
1150 /
72000
]
-
14
-
23600
-
5000
Lucky Lass
[
1550 /
27000
]
Covering Fire
[
1550 /
54000
]
-
0
-
0
-
0
Blizzard
[
0 /
27000
]
Winter Fury
[
0 /
63000
]
-
15
-
31000
-
6000
Terrain Tactics
[
0 /
36000
]
Prime Tactics
[
0 /
63000
]
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕


{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}


Toggle out of ammo






{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}


Toggle out of ammo








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