A
Day 8 - Turn: 06d 14h 32m - Total: 13d 00h 56m
Game Started: 04/27/2025 - Last Updated: 06/07/2025 - !!!Chasing Light v4.1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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OREOE46
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:10:50
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    Units in vision only
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Player team
Lightning Drive [ 4440 / 27000 ] Lightning Strike [ 4440 / 81000 ]
AliasML
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:04:08
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    Units in vision only
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Player team
Snipe Attack [ 21655 / 27000 ] Super Snipe [ 21655 / 54000 ]
jambo23
Luck on attacks is -14% to +29%.
08:12:13
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    Units in vision only
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Onyx_Dusk
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:10:08
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    Units in vision only
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Player team
Snipe Attack [ 12200 / 27000 ] Super Snipe [ 12200 / 54000 ]
noonoo117
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:07:02
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    Units in vision only
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
p2024mai
Units cost is reduced to 90% (10% cheaper).
14:04:05
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    Units in vision only
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
lukej986
Units cost is reduced to 90% (10% cheaper).
14:16:06
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    Units in vision only
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Player team
Barter [ 810 / 27000 ] Merchant Union [ 810 / 45000 ]
Gin_TS
Units cost +20% more to build, but gain +30% attack and defense.
12:10:39
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    Units in vision only
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Borne
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:15:22
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    Units in vision only
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Player team
POWER
Imagiknight
Units cost is reduced to 90% (10% cheaper).
08:23:08
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    Units in vision only
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Anachronity
Units cost +20% more to build, but gain +30% attack and defense.
13:04:30
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    Units in vision only
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 45420 / 63000 ]
JuicyMeatball
Units cost +20% more to build, but gain +30% attack and defense.
13:00:55
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    Units in vision only
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Player team
Morale Boost [ 980 / 36000 ] Samurai Spirit [ 980 / 63000 ]
Guido020
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:18:30
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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