A
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/27/2025 - Last Updated: 07/09/2025 - !!!Chasing Light v4.1
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
OREOE46
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:23:14
20800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 65220 / 81000 ]
AliasML
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
31:15:01
12400
  • 6
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 1
  • 65500
  • 7000
    0/?
    0/?
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Player team
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 86400 / 86400 ]
jambo23
Luck on attacks is -14% to +29%.
08:12:13
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Onyx_Dusk
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
31:13:02
18500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
POWER
noonoo117
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:07:02
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
p2024mai
Units cost is reduced to 90% (10% cheaper).
22:01:48
30120
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 33845 / 54000 ]
lukej986
Units cost is reduced to 90% (10% cheaper).
00:00:00
63550
  • 55
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 39
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 257850
  • 50000
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 54000 / 54000 ] Merchant Union [ 90000 / 90000 ]
Gin_TS
Units cost +20% more to build, but gain +30% attack and defense.
27:10:39
1240
  • 80
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 28
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 793200
  • 102000
    0/?
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Player team
SUPER
Borne
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:01:26
200
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    Units in vision only
  • 0
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Player team
SUPER
Imagiknight
Units cost is reduced to 90% (10% cheaper).
08:23:08
10200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Anachronity
Units cost +20% more to build, but gain +30% attack and defense.
24:23:44
3800
  • 65
    Units in vision only
    Unit-count sprite
    x 17
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 31
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 386520
  • 43000
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 79055 / 88200 ]
JuicyMeatball
Units cost +20% more to build, but gain +30% attack and defense.
17:07:06
13920
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Morale Boost [ 490 / 43200 ] Samurai Spirit [ 490 / 75600 ]
Guido020
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:18:30
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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