europ random
Day 21 - Turn: 06d 03h 12m - Total: 22d 21h 10m
Game Started: 04/28/2025 - Last Updated: 08/09/2025 - Another Europe Map 🙄
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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El_capitan
No day-to-day abilities.
08:00:00
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
GranddadGamer
No day-to-day abilities.
09:06:05
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 34250 / 54000 ]
gonzalodefan17
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
MacKaber
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:12:07
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Enhanced Vision [ 19150 / 43200 ] Counter Break [ 19150 / 72000 ]
grodomir
No day-to-day abilities.
11:01:58
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SUPER
Nat.22LR
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
22:21:09
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
23:08:57
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Knuckleduster [ 37800 / 37800 ] Haymaker [ 64600 / 75600 ]
NewLove
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:00:33
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Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 58500 / 100800 ]
LorFarquaad
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:16:32
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Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
Laptop-gun
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:12:53
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Terrain Tactics [ 41600 / 50400 ] Prime Tactics [ 41600 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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