Survival Challenge
Day 10 - Turn: 00d 00h 49m - Total: 09d 08h 19m
Game Started: 04/28/2025 - Last Updated: 05/31/2025 - Survival Challenge
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
popin
Units (even air units) gain +10% attack power on plains.
13:19:43
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    Units in vision only
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Player team
Beat Down [ 4225 / 27000 ] Block Rock [ 4225 / 54000 ]
JimmyMarine
Unaffected by snow, but rain affects him the same as snow would for others.
14:19:51
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    Units in vision only
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
14:04:58
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    Units in vision only
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Gloom
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:23:36
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    Units in vision only
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
GEN. Ravioli
Units cost is reduced to 90% (10% cheaper).
09:08:18
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    Units in vision only
    Unit-count sprite
    x 3
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Cambio
Units cost is reduced to 90% (10% cheaper).
23:53:16
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    Units in vision only
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Player team
Barter [ 2450 / 27000 ] Merchant Union [ 2450 / 45000 ]
hoel
Luck on attacks is +0 to +19%.
14:15:19
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    Units in vision only
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
p2024mai
Units cost is reduced to 90% (10% cheaper).
15:09:41
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    Units in vision only
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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