Day 22 - Turn: 02d 22h 50m - Total: 06d 13h 37m
Game Started: 04/30/2025 - Last Updated: 11/04/2025 - Team or Tear
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
JuicyMeatball
No day-to-day abilities.
16:00:43
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 39400 / 64800 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:17:27
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
TheTrueTopFive
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:02:47
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Max Force [ 37800 / 37800 ] Max Blast [ 51450 / 75600 ]
icedfish
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:20:44
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Double Time [ 22400 / 32400 ] Victory March [ 22400 / 86400 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
15:11:12
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Knuckleduster [ 15850 / 32400 ] Haymaker [ 15850 / 64800 ]
OREOE46
Units (even air units) gain +10% attack power on plains.
09:07:29
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Beat Down [ 21750 / 27000 ] Block Rock [ 21750 / 54000 ]
OmegaOne
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:13:46
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Double Time [ 20050 / 27000 ] Victory March [ 20050 / 72000 ]
TacticsCommand
Luck on attacks is +0 to +19%.
19:03:22
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Lucky Star [ 43200 / 43200 ] Lady Luck [ 67400 / 86400 ]
CptnFrostbite
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:16:16
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Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Eligitine
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:00:08
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
UpDownLeftRightAB
Units (even air units) gain +10% attack power on plains.
15:12:53
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Beat Down [ 9700 / 37800 ] Block Rock [ 9700 / 75600 ]
Walderschmidt
Units gain +30% attack, but lose -20% defense.
10:20:01
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SUPER
fyram
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:13:36
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Double Time [ 28350 / 32400 ] Victory March [ 28350 / 86400 ]
TeeDubDee
Luck on attacks is +0 to +19%.
09:15:44
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POWER
Dipshit 33
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:15:45
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
MacKaber
Luck on attacks is +0 to +19%.
02:19:18
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 41450 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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