Day 7 - Turn: 06d 13h 49m - Total: 12d 14h 55m
Game Started: 04/30/2025 - Last Updated: 06/08/2025 - Seoul
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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LuckyGunnerMat
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:14:49
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    Units in vision only
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Gold Rush [ 4680 / 18000 ] Power of Money [ 4680 / 54000 ]
OREOE46
Units (even air units) gain +10% attack power on plains.
12:00:38
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    Units in vision only
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Beat Down [ 1950 / 27000 ] Block Rock [ 1950 / 54000 ]
小菜吃坚果
Units cost +20% more to build, but gain +30% attack and defense.
11:23:25
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    Units in vision only
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Morale Boost [ 1500 / 36000 ] Samurai Spirit [ 1500 / 63000 ]
Joey.Buttafuoco
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:23:49
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    Units in vision only
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Snipe Attack [ 5500 / 27000 ] Super Snipe [ 5500 / 54000 ]
Epicvibes
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:14:54
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    Units in vision only
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Gold Rush [ 5760 / 18000 ] Power of Money [ 5760 / 54000 ]
SKeLeDríno
No day-to-day abilities.
11:21:51
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    Units in vision only
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Sideslip [ 1600 / 18000 ] Sidewinder [ 1600 / 45000 ]
TwoYearsGone
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:13:32
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    Units in vision only
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Double Time [ 3200 / 27000 ] Victory March [ 3200 / 72000 ]
Hesty
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:17:05
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    Units in vision only
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Snipe Attack [ 8600 / 27000 ] Super Snipe [ 8600 / 54000 ]
JuicyMeatball
Units cost +20% more to build, but gain +30% attack and defense.
11:10:50
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    Units in vision only
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Morale Boost [ 1760 / 36000 ] Samurai Spirit [ 1760 / 63000 ]
PhamMan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:10:04
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    Units in vision only
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Gold Rush [ 9100 / 18000 ] Power of Money [ 9100 / 54000 ]
Starduster
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:06:03
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    Units in vision only
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Gold Rush [ 2220 / 18000 ] Power of Money [ 2220 / 54000 ]
fyram
Units cost +20% more to build, but gain +30% attack and defense.
12:17:26
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    Units in vision only
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Morale Boost [ 6520 / 36000 ] Samurai Spirit [ 6520 / 63000 ]
BoldGiraffe
Units cost +20% more to build, but gain +30% attack and defense.
11:17:53
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    Units in vision only
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Morale Boost [ 10440 / 36000 ] Samurai Spirit [ 10440 / 63000 ]
Laylow
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:16:23
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    Units in vision only
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Gold Rush [ 5150 / 18000 ] Power of Money [ 5150 / 54000 ]
UpDownLeftRightAB
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:14:14
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    Units in vision only
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Gold Rush [ 7200 / 18000 ] Power of Money [ 7200 / 54000 ]
MacKaber
Units cost +20% more to build, but gain +30% attack and defense.
07:11:23
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    Units in vision only
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Morale Boost [ 2010 / 36000 ] Samurai Spirit [ 2010 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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