total wackiness
Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 12/11/2005 - Last Updated: 04/04/2006 - The worst map ever made
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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silver.arrow
Units cost +20% more to build, but gain +30% attack and defense.
214400
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SUPER
99Knives
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
101000
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Lightning Drive [ 2700 / 27000 ] Lightning Strike [ 2700 / 81000 ]
teh1337h4xx0r
Units cost +20% more to build, but gain +30% attack and defense.
639720
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 63000 / 81000 ]
Goistein
Units gain +10% attack.
224400
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Black Wave [ 3000 / 27000 ] Black Storm [ 3000 / 81000 ]
Ultra Storm
Units gain +10% attack.
779200
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Black Wave [ 11600 / 27000 ] Black Storm [ 11600 / 81000 ]
YounglinK91
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
833300
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 54550 / 81000 ]
Mad shark3000
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
429600
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Market Crash [ 22800 / 27000 ] War Bonds [ 22800 / 81000 ]
Flamer
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
647700
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Tsunami [ 27000 / 27000 ] Typhoon [ 63000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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