Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/30/2025 - Last Updated: 06/15/2025 - Chaos
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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HanzBrixxx
Units gain +10% attack.
16:12:34
900
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Player team
Black Wave [ 32200 / 45000 ] Black Storm [ 32200 / 81000 ]
Scraxivele
Units gain +10% attack.
17:09:27
12100
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 57700 / 81000 ]
Spiritoffire
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
16:22:56
800
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Player team
Meteor Strike [ 2500 / 54000 ] Meteor Strike II [ 2500 / 90000 ]
potato_man
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:03:45
42700
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Player team
Market Crash [ 800 / 18000 ] War Bonds [ 800 / 54000 ]
einsama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
22400
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    Units in vision only
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Player team
Tower Shield [ 5850 / 27000 ] Tower of Power [ 5850 / 54000 ]
LogisticalMenace
Units cost +20% more to build, but gain +30% attack and defense.
02:08:16
32600
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    Units in vision only
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Player team
Morale Boost [ 3120 / 36000 ] Samurai Spirit [ 3120 / 63000 ]
Black Oxidian
Units cost +20% more to build, but gain +30% attack and defense.
15:22:03
1600
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Player team
Morale Boost [ 19370 / 36000 ] Samurai Spirit [ 19370 / 63000 ]
Bells
Units gain +10% attack.
13:23:42
18000
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    Units in vision only
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Player team
Black Wave [ 2600 / 45000 ] Black Storm [ 2600 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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