4 ways war
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/03/2025 - Last Updated: 07/05/2025 - trap
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
Dnetgamer
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:07:54
14200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
Valou
Units gain +30% attack, but lose -20% defense.
25:19:54
24100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 32400 ] Haymaker [ 0 / 64800 ]
OliverCromwell
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
21:15:26
80900
  • 62
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 303500
  • 61000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
Clock150
Units gain +10% attack.
00:00:00
49100
  • 27
    Units in vision only
    Unit-count sprite
    x 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 141100
  • 45000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 81000 / 81000 ] Black Storm [ 102350 / 145800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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