show me your navels!
Day 40 - Turn: 00d 00h 00m - Total: 18d 18h 31m
Game Started: 05/05/2025 - Last Updated: 11/11/2025 - My Navel
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TacticsCommand TacticsCommand
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
190:22:20
202800
Gold Rush [ 0 / 50400 ] Power of Money [ 0 / 151200 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
HarequiN HarequiN
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
203:03:06
186700
Snipe Attack [ 25300 / 81000 ] Super Snipe [ 25300 / 162000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
queen12 queen12
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
103:17:17
925053
Gold Rush [ 32400 / 32400 ] Power of Money [ 32520 / 97200 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
motts5050 motts5050
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
96:11:42
305140
Gold Rush [ 27000 / 28800 ] Power of Money [ 27000 / 86400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
BlueBounce BlueBounce
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
253:15:36
358700
SUPER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
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Player team
SKeLeDríno SKeLeDríno
No day-to-day abilities.
271:12:14
118900
Sideslip [ 6200 / 50400 ] Sidewinder [ 6200 / 126000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 7
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 75000
  • 60000
    0/?
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Player team
0nTaZz 0nTaZz
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:00:00
25000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Ironbasilisk Ironbasilisk
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
243:12:03
451640
Gold Rush [ 0 / 54000 ] Power of Money [ 0 / 162000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
SudsiestDuke SudsiestDuke
Units cost is reduced to 90% (10% cheaper).
18:18:30
599060
Barter [ 54000 / 81000 ] Merchant Union [ 54000 / 135000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 215
    Units in vision only
    Unit-count sprite
    x 74
    Unit-count sprite
    x 37
    Unit-count sprite
    x 6
    Unit-count sprite
    x 15
    Unit-count sprite
    x 27
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 24
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 10
  • 2113695
  • 220000
    0/?
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Player team
Adsama Adsama
Luck on attacks is +0 to +19%.
75:23:33
83000
Lucky Star [ 27000 / 27000 ] Lady Luck [ 32100 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
achris00 achris00
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
248:09:58
561340
Gold Rush [ 11200 / 50400 ] Power of Money [ 11200 / 151200 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 191
    Units in vision only
    Unit-count sprite
    x 13
    Unit-count sprite
    x 40
    Unit-count sprite
    x 55
    Unit-count sprite
    x 7
    Unit-count sprite
    x 22
    Unit-count sprite
    x 29
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 2037680
  • 260000
    0/?
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Player team
NeOTWD NeOTWD
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
53:05:36
62000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 0
    Units in vision only
  • 0
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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