No bans, all out war
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/05/2025 - Last Updated: 10/24/2025 - Holdfast: Nations at War
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Pink_and_a_half Pink_and_a_half
Units cost +20% more to build, but gain +30% attack and defense.
04:08:50
17360
Morale Boost [ 21530 / 36000 ] Samurai Spirit [ 21530 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Hardie Hardie
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
845565
Gold Rush [ 54000 / 54000 ] Power of Money [ 60480 / 162000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 99
    Units in vision only
    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 945040
  • 161000
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Lucas.money Lucas.money
Luck on attacks is +0 to +19%.
08:00:00
7000
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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motts5050 motts5050
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:23:54
17240
Gold Rush [ 18000 / 18000 ] Power of Money [ 22110 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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lompeluiten lompeluiten
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:01:43
9200
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 67310 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Tex227 Tex227
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:18:27
8000
Copter Command [ 1000 / 18000 ] Airborne Assault [ 1000 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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ScribEnthusiast ScribEnthusiast
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:21:29
21900
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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damakuno damakuno
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:16:11
20800
Gold Rush [ 8920 / 18000 ] Power of Money [ 8920 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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SKeLeDríno SKeLeDríno
Units cost +20% more to build, but gain +30% attack and defense.
22:20:14
39520
Morale Boost [ 44620 / 57600 ] Samurai Spirit [ 44620 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Side-Schlipp Side-Schlipp
Units cost +20% more to build, but gain +30% attack and defense.
25:15:56
5960
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 112560 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Gentleman Jak Gentleman Jak
Units cost +20% more to build, but gain +30% attack and defense.
09:07:44
17000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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NeOTWD NeOTWD
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:01:41
14500
Snipe Attack [ 5250 / 27000 ] Super Snipe [ 5250 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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LorFarquaad LorFarquaad
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
32:16:11
2727
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 19
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
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    Unit-count sprite
    x 1
  • 134040
  • 31000
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rip2g rip2g
Units cost is reduced to 90% (10% cheaper).
10:14:23
23600
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Laptop-gun Laptop-gun
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
28:01:50
39200
Tsunami [ 53940 / 64800 ] Typhoon [ 53940 / 113400 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Nat.22LR Nat.22LR
Units cost is reduced to 90% (10% cheaper).
28:08:04
20410
Barter [ 9930 / 43200 ] Merchant Union [ 9930 / 72000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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