diplo
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/05/2025 - Last Updated: 07/23/2025 - Concert of Europe
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
noonoo117
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:22:46
17000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Mr Rush456
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
25:01:51
48418
  • 0
  • 0
  • 0
    0/?
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SUPER
luckyhero7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:05:58
22600
  • 0
  • 0
  • 0
    0/?
    0/?
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Snipe Attack [ 43180 / 59400 ] Super Snipe [ 43180 / 118800 ]
CapReddy
Units cost +20% more to build, but gain +30% attack and defense.
33:17:21
74000
  • 0
  • 0
  • 0
    0/?
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SUPER
greyg-host
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:02:01
39800
  • 0
  • 0
  • 0
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Copter Command [ 3290 / 28800 ] Airborne Assault [ 3290 / 86400 ]
Inexperienced
Units cost +20% more to build, but gain +30% attack and defense.
08:05:29
39080
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
melly
Units cost +20% more to build, but gain +30% attack and defense.
15:20:38
1600
  • 0
  • 0
  • 0
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Morale Boost [ 24420 / 50400 ] Samurai Spirit [ 24420 / 88200 ]
BuzzerBot
Units (even air units) gain +10% attack power on plains.
12:09:33
14000
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
29:02:10
22000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Knuckleduster [ 24960 / 59400 ] Haymaker [ 24960 / 118800 ]
LogisticalMenace
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:19:56
34560
  • 0
  • 0
  • 0
    0/?
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    0/?
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Gold Rush [ 18000 / 18000 ] Power of Money [ 39440 / 54000 ]
Old Spice
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
30:00:06
38180
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Gold Rush [ 25760 / 28800 ] Power of Money [ 25760 / 86400 ]
Black Oxidian
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
56776
  • 67
    Unit-count sprite
    x 36
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 284400
  • 25000
    0/?
    0/?
    0/?
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    0/?
Gold Rush [ 54000 / 54000 ] Power of Money [ 60520 / 162000 ]
Scraxivele
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:05:36
2080
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 18000 / 18000 ] Power of Money [ 36400 / 54000 ]
starhal
Units cost +20% more to build, but gain +30% attack and defense.
33:03:52
200
  • 150
    Unit-count sprite
    x 68
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 39
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 893220
  • 99000
    0/?
    0/?
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    0/?
Morale Boost [ 86400 / 86400 ] Samurai Spirit [ 151200 / 151200 ]
Snake_Eyes
No day-to-day abilities.
03:03:33
13000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Kupie
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:17:43
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 1560 / 27000 ] Super Snipe [ 1560 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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