Tightrope
Day 8 - Turn: 03d 21h 42m - Total: 08d 06h 28m
Game Started: 05/06/2025 - Last Updated: 06/05/2025 - tournerment
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BuzzerBot
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:21:59
12000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4000
  • 2000
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
LogisticalMenace
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:20:45
12800
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 1760
  • 2000
Gold Rush [ 1440 / 18000 ] Power of Money [ 1440 / 54000 ]
abcd132231
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:03:27
3000
  • 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 13000
  • 2000
Tower Shield [ 720 / 27000 ] Tower of Power [ 720 / 54000 ]
Patatabomba
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:23:06
1600
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6400
  • 2000
Double Time [ 8900 / 27000 ] Victory March [ 8900 / 72000 ]
Gaagaagiins
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:05:06
5800
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8400
  • 2000
Snipe Attack [ 5800 / 27000 ] Super Snipe [ 5800 / 54000 ]
Nail
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:06:27
13000
  • 1
    Unit-count sprite
    x 1
  • 3000
  • 2000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
trigue92
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11:15:19
11000
  • 1
    Unit-count sprite
    x 1
  • 3000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Matacan
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:22:27
10000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4000
  • 2000
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Slea
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:02:12
10000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4000
  • 2000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
rosalux
Units gain +30% attack, but lose -20% defense.
11:07:22
10000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4000
  • 2000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
12:20:02
8000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4800
  • 2000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
jakel5564
Luck on attacks is +0 to +19%.
13:00:09
10000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4000
  • 2000
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense.
10:14:06
9200
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 4800
  • 2000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Degs29
Units gain +10% attack.
13:13:19
10400
  • 0
  • 0
  • 0
Black Wave [ 3600 / 45000 ] Black Storm [ 3600 / 81000 ]
MostlyUnknown
Units gain +10% attack.
12:05:07
11000
  • 1
    Unit-count sprite
    x 1
  • 3000
  • 2000
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Unepetitefleur
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:23:45
5000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 9000
  • 2000
Snipe Attack [ 1800 / 27000 ] Super Snipe [ 1800 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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