FFA Total Chaos
Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/05/2025 - Last Updated: 08/03/2025 - Dungeons and Dragons
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TwoYearsGone
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
16500
  • 26
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
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    x 8
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 112300
  • 11500
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Player team
Meteor Strike [ 26250 / 54000 ] Meteor Strike II [ 26250 / 90000 ]
mateomime
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). No day-to-day abilities.
09:11:32
8200
  • 0
    Units in vision only
  • 0
  • 0
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Player team
POWER
PhamMan
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. No day-to-day abilities.
11:03:11
12000
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 54690 / 90000 ]
JimmyMarine
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:21:49
40900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Meteor Strike [ 7750 / 54000 ] Meteor Strike II [ 7750 / 90000 ]
MazerRazor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
05:08:57
10000
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Snipe Attack [ 500 / 27000 ] Super Snipe [ 500 / 54000 ]
StellarHamster
No day-to-day abilities. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:14:48
32800
  • 20
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 110000
  • 8500
    0/?
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 45594 / 54000 ]
Tex227
Units repair +1 additional HP (note: liable for costs). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:22:28
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
arpiedra
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. No day-to-day abilities.
02:08:40
50500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Meteor Strike [ 15000 / 54000 ] Meteor Strike II [ 15000 / 90000 ]
duck658
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units repair +1 additional HP (note: liable for costs).
03:17:13
13200
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Tsunami [ 27068 / 36000 ] Typhoon [ 27068 / 63000 ]
greyg-host
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:18:45
20900
  • 25
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 14
    Unit-count sprite
    x 1
  • 116300
  • 6500
    0/?
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Player team
Double Time [ 3750 / 27000 ] Victory March [ 3750 / 72000 ]
OREOE46
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:01:56
33000
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 42875 / 72000 ]
LogisticalMenace
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:22:28
16000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 7650 / 54000 ] Meteor Strike II [ 7650 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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