FFA a non-FFA map
Day 32 - Turn: 02d 20h 40m - Total: 29d 04h 15m
Game Started: 05/06/2025 - Last Updated: 10/14/2025 - The end of the Universe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BlueBounce
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
30:06:14
60800
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    Unit-count sprite
    x 14
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    x 11
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    x 7
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Terrain Tactics [ 5100 / 72000 ] Prime Tactics [ 5100 / 126000 ]
Matacan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:20:30
4200
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Double Time [ 6550 / 27000 ] Victory March [ 6550 / 72000 ]
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:05:04
13000
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Double Time [ 27000 / 27000 ] Victory March [ 40550 / 72000 ]
斩妖
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:22:22
28600
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Terrain Tactics [ 15050 / 36000 ] Prime Tactics [ 15050 / 63000 ]
Manyakiss
No day-to-day abilities.
08:00:00
3000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
游戏王糕叟
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:09:11
13400
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Terrain Tactics [ 45800 / 57600 ] Prime Tactics [ 45800 / 100800 ]
arpiedra
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:13:27
10800
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Terrain Tactics [ 4250 / 36000 ] Prime Tactics [ 4250 / 63000 ]
jakel5564
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:17:59
9000
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Max Force [ 2000 / 27000 ] Max Blast [ 2000 / 54000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
18:15:20
14200
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Knuckleduster [ 32400 / 32400 ] Haymaker [ 64750 / 64800 ]
midbomber
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:19:35
24100
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
AL248
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:13:57
26400
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Terrain Tactics [ 7200 / 36000 ] Prime Tactics [ 7200 / 63000 ]
Mex64
No day-to-day abilities.
03:21:07
7900
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Scraxivele
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:04:14
67100
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 36000
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Double Time [ 0 / 54000 ] Victory March [ 0 / 144000 ]
HAP
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:10:25
3400
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Double Time [ 17200 / 32400 ] Victory March [ 17200 / 86400 ]
greyg-host
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:17:31
37800
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POWER
ShiningForce4
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:04:42
7300
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Terrain Tactics [ 23550 / 36000 ] Prime Tactics [ 23550 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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