5v5v5
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/08/2025 - Last Updated: 08/11/2025 - 3 continents
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
coolguy5000
Units cost +20% more to build, but gain +30% attack and defense.
07:13:37
246000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
greyg-host
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:17:55
72000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 32400 / 54000 ]
JRiskyRich
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:19:34
475900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 28800 / 54000 ]
Nero_Sexton
Luck on attacks is +0 to +19%.
01:21:45
362000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 25000 / 27000 ] Lady Luck [ 25000 / 54000 ]
p2024mai
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
709200
  • 51
    Units in vision only
    Unit-count sprite
    x 27
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 235800
  • 171000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
motts5050
Units cost +20% more to build, but gain +30% attack and defense.
08:18:56
352800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
GEN. Ravioli
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:20:12
329800
  • 16
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 254800
  • 81000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 28600 / 37800 ] Tower of Power [ 28600 / 75600 ]
Snake_Eyes
Units (even air units) gain +10% attack power on plains.
04:00:45
129000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
GeneralKASH
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:12:29
257500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 30050 / 81000 ]
Daddy Schnuzbart
Units cost +20% more to build, but gain +30% attack and defense.
11:13:57
138000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
jokx
Units cost +20% more to build, but gain +30% attack and defense.
05:05:06
117000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
Blazipig
Luck on attacks is +0 to +19%.
06:10:56
395000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 49300 / 54000 ]
Ancapistan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:13:55
57500
  • 50
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 705500
  • 153000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 0 / 32400 ] Lightning Strike [ 0 / 97200 ]
Cassare
Luck on attacks is +0 to +19%.
09:00:32
293000
  • 38
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
  • 580400
  • 171000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 45120 / 54000 ]
mateomime
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:09:09
316500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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