Falling Empire TEAMS semi Diplo?
[REPLAY MODE]
Day 5
-
Turn:
04d 18h 31m
-
Total:
06d 23h 52m


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Game Menu




C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Q - Go to previous available unit
E - Go to next available unit
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
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The connection was interrupted
Connecting...

You are about to resign
Enter your account password to confirm
End turn?
( Next:
)
Delete unit?
Army Colors


Orange Star

Blue Moon

Green Earth

Yellow Comet

Black Hole

Red Fire

Grey Sky

Brown Desert

Amber Blaze

Jade Sun

Cobalt Ice

Pink Cosmos

Teal Galaxy

Purple Lightning

Acid Rain

White Nova

Azure Asteroid

Noir Eclipse

Silver Claw
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0


-
20
-
76900
-
18000

Black Wave
[
10800 /
45000
]
Black Storm
[
10800 /
81000
]
-
19
-
81500
-
16500

Market Crash
[
8850 /
18000
]
War Bonds
[
8850 /
54000
]
-
17
-
69300
-
20000

Black Wave
[
5400 /
45000
]
Black Storm
[
5400 /
81000
]
-
19
-
44600
-
12000

Blizzard
[
3750 /
27000
]
Winter Fury
[
3750 /
63000
]
-
10
-
67200
-
17000

Hyper Repair
[
800 /
27000
]
Hyper Upgrade
[
800 /
54000
]
-
15
-
60300
-
14000

Black Wave
[
700 /
45000
]
Black Storm
[
700 /
81000
]
-
14
-
96000
-
4000

Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
-
5
-
12000
-
6600

Market Crash
[
350 /
18000
]
War Bonds
[
350 /
54000
]
-
16
-
54500
-
12000

Tower Shield
[
350 /
27000
]
Tower of Power
[
350 /
54000
]
-
0
-
0
-
0

Black Wave
[
50 /
45000
]
Black Storm
[
50 /
81000
]
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕


{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}


Toggle out of ammo






{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}


Toggle out of ammo








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