Day 5 - Turn: 04d 18h 31m - Total: 06d 23h 52m
Game Started: 05/11/2025 - Last Updated: 06/07/2025 - 14-18 V2
(00,00)
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Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AceVanCleef
Units gain +10% attack.
09:11:46
800
  • 20
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 76900
  • 18000
Player team
Black Wave [ 10800 / 45000 ] Black Storm [ 10800 / 81000 ]
TacticsCommand
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
06:09:26
300
  • 19
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 81500
  • 16500
Player team
Market Crash [ 8850 / 18000 ] War Bonds [ 8850 / 54000 ]
Caballonegro
Units gain +10% attack.
08:08:06
9800
  • 17
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
  • 69300
  • 20000
Player team
Black Wave [ 5400 / 45000 ] Black Storm [ 5400 / 81000 ]
duck658
Unaffected by snow, but rain affects him the same as snow would for others.
05:23:03
0
  • 19
    Unit-count sprite
    x 14
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 44600
  • 12000
Player team
Blizzard [ 3750 / 27000 ] Winter Fury [ 3750 / 63000 ]
Fedex223
No day-to-day abilities.
08:09:24
13200
  • 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 67200
  • 17000
Player team
Hyper Repair [ 800 / 27000 ] Hyper Upgrade [ 800 / 54000 ]
Jimbox18
Units gain +10% attack.
05:12:39
0
  • 15
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
  • 60300
  • 14000
Player team
Black Wave [ 700 / 45000 ] Black Storm [ 700 / 81000 ]
hoel
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:19:59
0
  • 14
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 96000
  • 4000
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Roosty1
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
09:11:32
21000
  • 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 12000
  • 6600
Player team
Market Crash [ 350 / 18000 ] War Bonds [ 350 / 54000 ]
notafishperson_01
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:23:51
32500
  • 16
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 54500
  • 12000
Player team
Tower Shield [ 350 / 27000 ] Tower of Power [ 350 / 54000 ]
XtremeNomad
Units gain +10% attack.
04:13:46
18800
  • 0
  • 0
  • 0
Player team
Black Wave [ 50 / 45000 ] Black Storm [ 50 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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