4vs4 game=+=
Day 12 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 03/02/2011 - Last Updated: 04/23/2011 - Eight light(T)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
nickdown
No day-to-day abilities. Units gain +10% attack.
1500
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Player team
Hyper Repair [ 10400 / 27000 ] Hyper Upgrade [ 10400 / 81000 ]
Black Wave [ 5707.5 / 27000 ] Black Storm [ 5707.5 / 81000 ]
khdou
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
30300
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    0/?
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Player team
Max Force [ 7695 / 27000 ] Max Blast [ 7695 / 81000 ]
Lightning Drive [ 3580 / 27000 ] Lightning Strike [ 3580 / 81000 ]
jasonhan0426
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
16700
  • 0
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    0/?
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 30775 / 81000 ]
Hyper Repair [ 15190 / 27000 ] Hyper Upgrade [ 15190 / 81000 ]
omnomnom
Units gain +10% attack. No day-to-day abilities.
0
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    0/?
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Player team
Black Wave [ 24820 / 27000 ] Black Storm [ 24820 / 81000 ]
Hyper Repair [ 12410 / 27000 ] Hyper Upgrade [ 12410 / 81000 ]
Ultradc
Units gain +10% attack. Units (even air units) gain +10% attack power on roads.
15000
  • 0
  • 0
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    0/?
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 28760 / 81000 ]
Forced March [ 12075 / 27000 ] Trail of Woe [ 12075 / 81000 ]
TGAL05
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
13000
  • 0
  • 0
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    0/?
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Player team
Beat Down [ 17440 / 27000 ] Block Rock [ 17440 / 81000 ]
Hyper Repair [ 7790 / 27000 ] Hyper Upgrade [ 7790 / 81000 ]
Kruegster
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
2900
  • 0
  • 0
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    0/?
    0/?
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Player team
Lucky Lass [ 22810 / 27000 ] Covering Fire [ 22810 / 81000 ]
Hyper Repair [ 8902.5 / 27000 ] Hyper Upgrade [ 8902.5 / 81000 ]
Varker
Units repair +1 additional HP (note: liable for costs). Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17200
  • 0
  • 0
  • 0
    0/?
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Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 43650 / 81000 ]
Max Force [ 21505 / 27000 ] Max Blast [ 21505 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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