3 v 3
Day 24 - Turn: 06d 22h 11m - Total: 29d 17h 53m
Game Started: 05/12/2025 - Last Updated: 06/08/2025 - No Soup For You
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
xxcsoupxx
Units cost +20% more to build, but gain +30% attack and defense.
23:07:00
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    Units in vision only
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Player team
SUPER
RHerf
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
29:01:05
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    Units in vision only
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Player team
POWER
fishofthedeep
Units cost +20% more to build, but gain +30% attack and defense.
29:17:52
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    Units in vision only
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Player team
Morale Boost [ 31905 / 57600 ] Samurai Spirit [ 31905 / 100800 ]
LoavesofBread
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:18:55
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    Units in vision only
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Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Boatpaddle
Units cost is reduced to 90% (10% cheaper).
24:01:45
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    Units in vision only
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Player team
Barter [ 47490 / 54000 ] Merchant Union [ 47490 / 90000 ]
soppychico
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:00:19
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    Units in vision only
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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