2v2v2
Day 11 - Turn: 06d 04h 33m - Total: 12d 14h 55m
Game Started: 05/16/2025 - Last Updated: 06/18/2025 - Batalla total
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mex64
No day-to-day abilities.
05:18:55
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    Units in vision only
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 44950 / 54000 ]
游戏王糕叟
No day-to-day abilities.
16:20:51
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    Units in vision only
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 32250 / 54000 ]
Paragon1
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:14:54
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    Units in vision only
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 49400 / 54000 ]
Game_Boyo
No day-to-day abilities.
08:00:23
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    Units in vision only
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 47100 / 54000 ]
LorFarquaad
No day-to-day abilities.
15:12:29
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    Units in vision only
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Strmage
No day-to-day abilities.
12:12:37
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    Units in vision only
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 39800 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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